Hello! I'm Anthony Chieng, a game developer!
I recently graduated from California State University, Los Angeles with a Bachelor of Science in Computer Science!
Solo developer of an interactive VR experience where you use a fire extinguisher to propel yourself and extinguish dangerous fires! Made with Unity (C#) and the XR Interaction Toolkit.
Submission to Boss Rush Jam 2025 where you collect, upgrade, and whirl weapons to defeat various bosses, each driven by modular state machines. Made with Godot (GDScript); ranked #48 overall out of 866 entries!
Gameplay programmer working with three musicians and an artist to create a game for Rhythm Jam 2024, where players dodge beat-synced projectiles. Made with Godot (C#); ranked #17 overall out of 71 entries!
Gameplay programmer for a game submission to Goedware Jam #10 where you shoot a consequential laser to destroy enemies with various AI behaviors. Made with Godot (C#); ranked #3 overall out of 40 entries!
Solo developer for a unique story based platformer game where the player avoids light sources and hide under shadows. Made with Godot (GDScript).
Submission to Godot Wild Jam #53 (2023). Developed a puzzle platformer where players must assemble platforms to navigate and complete each level. Made with Godot (GDScript); ranked #21 out of 175 entries!