Dungeon Assembly

Created with Godot — Ranked #21 at Godot Wild Jam #53

This game was created as a submission to Godot Wild Jam #53, featuring a game where you must assemble dungeon parts to complete the dungeon you are trapped in. The theme of the game jam was: "Assembly".

I worked as a programmer alongside an artist to develop the game using the Godot game engine with GDScript.

Additionally, this game won 12th place for fun. In total, 175 game jam teams participated in this game jam.

Game Technical Features:

  • Developed a system to smoothly transition from a player-focused camera to the world camera.
  • Developed the player controller using a state machine.
  • Developed a drag and drop mechanic which allows players to place platforms in valid positions from a UI.
  • Created enemy AI behavior and laser mechanics.

You can find the source code here: GitHub

And play the game on the web here: itch.io