VR Space Game

Created with Unity and the XR Interaction Toolkit

This experience was created for the course: Virtual Reality and Immersive Worlds. It's a game where you float around in space with a fire extinguisher and must save any aliens you come across from dangerous fires.

I was a solo developer for this game, and the theme that the VR class had to follow for this final project was: Locomotion.

With this theme in mind, I made a unique locomotion technique where you must propel yourself with a fire extinguisher to get around!

Game Technical Features:

  • Developed a climbing system.
  • Developed a VR hand menu which the player can use to spawn a fire extinguisher right in front of them.
  • Built a recoil system used by the fire extinguisher to move around in space, and raycasting to extinguish flames.
  • Used Unity XR tools to allow items to be grabbed, thrown, and used with haptic feedback.

You can find the source code here: GitHub